Computing
Aims:
For pupils to have opportunities to develop their knowledge and skills to:
- Promote independent use of technology in the home, school and community.
- Communicate their thoughts feelings wants and needs with ICT support when appropriate.
- Express themselves creatively across all areas of the curriculum.
- Present information in a variety of formats learning transferable skills for their future life or employment.
- Keep their personal information secure, recognise dangers to stay safe online.
Overview of Curriculum Area: Intent
| Explorers | For children to explore cause and effect in a variety of contexts allowing opportunities as children begin to display their capabilities. |
| Discoverers | For children to access to explore and engage safely with technology in the home. The school work in the community to support their independence skills in the World around them as well as recognising and supporting their developing interests. Support them to stay safe online. |
| Enquirers | For children to access computers to present, store, send and receive information safely and securely. Develop transferable skills to apply to different hardware and software. To gain knowledge to identify dangers online, the skills to avoid them or deal with them independently or seek the appropriate help and support to stay safe, respectfully and kind online. |
| Navigators | For children to access computers to present, store, send and receive information safely and securely. Develop transferable skills to apply to different hardware and software. To gain knowledge to identify dangers online, the skills to avoid them or deal with them independently or seek the appropriate help and support to stay safe, respectfully and kind online. Some pupils will continue to develop their skills and knowledge to access accreditation opportunities. Developing ICT skills in preparation for their further education next steps at Post 16. |
Overview of Curriculum Area: Cross-Curricular Links
| Cross-curricular Links | How does ICT support this? | |
| STEAM | Science | Recording and measuring opportunities (scales, software, timers, cameras, videos, observation tools, circuit resources) |
| Technology | Developing knowledge and skills of life relevant technology | |
| Engineering | Purple mash design tools to produce nets for vehicles. Programming B-Bots, STEAM Workshop on Lego robots. |
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| Arts | Creative design (art programs, music apps, game design – purple mash) |
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| Maths | Recording and measuring (time, weight). Producing graphs purple mash, Excel spreadsheets. | |
| English Skills | Teaching delivery using the interactive white boards Typing skills Copying written work to the computer for presentation and leaflets. Phonics based Interactive whiteboard software in class. Recordable devices to support planning for writing. Audio books. Headphones for stories. Story board that for comic strip Communication support software – CIP3 |
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| Maths Skills | Hardware for measuring Dynamo Maths: Curriculum support using software. Purple mash maths software to produce visual representations of data Excel linked to accreditation and formulas |
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| SMSC and British Values | Working with others, developing online respect, Opportunities to be creative through art, music, animation, game creation etc.. |
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